As the Wanderer, your fate is tied to both Lilith and her father, as you must race to stop her from consuming his trapped soul and becoming powerful enough to control or destroy all of Sanctuary. The opening cutscene wastes no time in establishing this world as violent, bloody, and pitch dark, and the rest of the game continues apace. The Prime Evils are still imprisoned, but a misguided sect has resurrected Lilith, the daughter of Mephisto and niece to the titular Diablo. This new entry is set some time after the events of Diablo 3. And here it is, in Diablo 4 – but is it everything we wanted it to be? Very probably almost. Not content with a full remaster of Diablo 2 nor fully sated by the money-grabbing Diablo Immortal, we’ve been waiting impatiently for a proper continuation of the series for eleven years. The third game was originally released as a PC exclusive in 2012 and despite its long-running seasonal model, fans have been waiting for a full-blooded sequel for some time. But save it you must, for you are the Wanderer, a lone hero (sort of) bound by blood to Lilith, the Daughter of Hatred and Mother of Sanctuary – the demonic queen who created this world and may ultimately destroy it.ĭiablo 4 has been a long time coming. It’s a cloak of despair that Diablo 4 wears well, draping its world in an all-pervading dankness that really makes you question whether there’s any point saving it at all. From the frozen climbs of Fractured Peaks to the murky swamps of Hawezar, there’s little respite from the doom and gloom of simply existing in this realm. The world of Sanctuary is, by design, a pretty unpleasant place.
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